This week the job was to address some of the documented issues from the Operations Session last Sunday. There were four locations where track power was compromised. Three were fixed by Tuesday. Upon looking at the timetable, three trains were just starting so they were backup up and the fast clock set back so they can restart at the next Operations Session which is probably on 20th August. While backing up one train, I had an issue with one wagon not taking a set of points. I checked it out and its bogie screws must have been superglued many moons back and I could not adjust the tension. So I got out the drill and tried to drill out the bogie screw. I eventually did this and removed the bogie. I pushed the existing screw into the louvre van, and inserted some styrene tube into the bogie screw hole. I then used a new screw through the middle of the tube to secure the bogie. I then retested the wagon being backed up through the points and this worked well. I did not bother with the screw at the other end, as it seems to have a bit more play than the one I monstered with the drill.
During the Ops Session, one wagon, which is used as a spacer wagon to allow a Gas tanker to be positioned in its unloading compound with the loco staying outside the compound gates, had a KD coupler that was not moving well within its box. So I removed that KD, and replaced it with a new KD. It seems to track a lot better now. Given that our Ops Session went for 3 hours and ran at 4:1 fastclock, I reset the fastclock time for the next session to start at 7:50am to give the crew some time to whistle out a couple of trains at 8:00am at the next session. That is when two trains start off, and a couple others start soon after. One train is still on the layout mid-way through its run.
I also spent some time investigating the headsets again. I could see where a wire was off back at the main connection point near the main amplifier where all the wire runs come together. That took out a full run of headsets. No doubt someone brushed against this location and the wire gave way under stress. I also found three more wires off, on individual headsets plug in points, no doubt due to the stress they are placed under plugging and unplugging headsets and pushing the push-to talk button by the crew during the Ops Session. But I fixed all those, screwing one headset plug-in-panel down at a second point, and everything is up and running 100% again. Just right for the next Ops Session.
The last power supply issue on the track is in Rocklea Yard. I saved this until later in the week to fix. It turned out that when I added narrow gauge/standard gauge crossover at Rocklea, I never tested the standard gauge trackage again. I ran plenty of narrow gauge trains to test it, and they worked. Now, in hindsight I see that the standard gauge tracks were getting power from the other side of the crossover. So one rail was not powered at all. So I jumpered the power around the crossover and standard gauge trains now run in Rocklea Sidings again.
I had been noticing for quite some time that my Power District 5, Acacia Ridge to South Brisbane was pulling 0.5 Amps with no activity on the section. That said I had a few locos sitting there idle, and of course I run various LED lights (for a few staff sections) off the track bus. I could not work out what was causing this. However, on Wednesday I was playing with some cut out switches on my control panel and when I turned off the isolation switch from Power District 6, the Ammeter on Power District 5 turned off. I immediately thought that when I installed the various dual gauge crossovers (from Dutton park to Fisherman Islands) now controlled by an auto reverser, I might have connected some sections of track between the two power districts. The section after Dutton Park to Fisherman Islands is controlled by Power District 6. A quick visual inspection and sure enough I was correct in my suspicions. So I had to remove my auto-reverser feeds from Power District 6, and connect it to power district 5. I also had to add an insulated joiner in one spot and I just dremelled the other rail on the boundary after Dutton Park on the narrow gauge track. The two power districts are now back separate and trains are running well on the standard gauge. I also found out that one wire to Power District 6's ammeter had come adrift. So I resoldered that and now that is also working.
One other major issue with the layout is that I think I am getting low voltage from my power transformer to the DCC control system. So I bit the bullet and ordered a new 24V DC 6 Amp bruiser from eBay on Monday. It arrived on Thursday. Documentation says that the maximum DC voltage that the DCC system can take it 24V. So that is why I did it. The original one, which is now about 16 or 17 years old, was only putting out 15.3V AC when it was supposed to put out 16V. I think when it is under load, it drops its voltage further as well. My layout pulls between 1.5 and 1.7 Amps before we start the Ops Sessions with about 70 locos sitting on the track, various auto reversers, truck loads of DS64’s point controllers, many QSnap point controllers and lots of LED lights for my 15 sections of Staff machines, as well as three Arduinos also running various lights also powered from the track bus. When we operate, I can get up to 3.5 Amps easy showing on my layout Ammeter. So the original DCC output was measured at 13.3V before I changed power supplies. Given that I use at least one level of Ammeters on the track output, the actual power to the track for the trains is way less than 13.3V. It is near 11V. With the new power supply, it still measured 13.3V. Not good, as this means that the power level is being set up the PowerPro circuitry. So I will have to open up the PowerPro and adjust the voltage pot in the command station so it puts out about 15V to the track.
I am also looking at purchasing another DCC Booster which will also need a separate 24V DC 6 Amp power supply. This will allow me to spread my DCC workload onto two Boosters. It will mean that I need to do some basic rewiring to my NCE EB1’s but that is an easy task.
Saturday Morning a few of us went over to the future AR Convention location and had a scout around. We worked out that we can up the numbers in a certain room where our hands on clinics are being held. So that is a good outcome as many are already booked out. Today I went to a local Buy and Sell and I struck gold. I [picked up a Trainorama 44 for $50. However, it did not run. But I removed the supplied motherboard and when I apply power directly to the motor leads, it does run. So I will rewire another motherboard into it and see if I can get it running. I will need to put a new shell onto it. Now I just need to find one. I also picked up an old CPH Silvermaz railmotor partly assembled for $25. This had a spud included. I have since discovered out that the Spud works, I cut the side traces, and now I have isolated the wheels from the motor (so it has been made DCC ready) and I have connected it to the railmotor. I just need to find a decoder to put into it, and then I can complete the model, and I will have another powered CPH. I might then run a 3 car CPH set on my layout.



